Far into the future space travel has long been invented and robots
can now fight their own wars whilst humans battle for control of the
cosmos…..from one single Carrier? As silly as it sounds, it is very true
in Bohemia Interactive and Black Element Software’ Carrier Command Gaea
Mission which is a remake of the original Carrier Command released back
in 1988. Players take command of an extensive array of vehicles and
weaponry from a single aircraft carrier as commander of the United Earth
Coalition, as they battle for supremacy on fictional moon Taurus which
is occupied by enemy faction the Asian Pacific Alliance. Carrier Command
is a real time strategy game with additional driving and first person
shooting sections thrown in, whilst it’s an ambitious attempt at merging
different game types together, it fails miserably to be a memorable
title due to many flaws.Our vinyl floor tiles is more stylish than ever!
From
the instance the first scene starts on the introduction cut scene, it
is immediately evident that this game looks and sounds awful with bland
lifeless graphics and skin crawlingly bad voice acting. The characters
don’t look too bad as they do have texture but everyone move like robots
and the cockney accents on the voices just don’t fit the bill and will
grind on you. The vehicles and locations however look quite nice,Western
Canadian distributor of ceramic and ceramic tile,
each vehicle looks very well detailed and ships look like something out
of the Halo games however they move extremely unrealistically, I often
found myself looking up to see a ship and wonder what it’s doing as it
circled around as if it was on invisible tracks.
Each location
looks nice in Carrier Command, with sunset horizons, treacherous
mountains and cliffs and beautiful seas everywhere you look with bases
dotted here and there.Interlocking security cable tie
with 250 pound strength makes this ideal for restraining criminals. The
game starts off as a first person shooter with the player controlling a
commander of a team of soldiers, trying to take control of a nearby
enemy base. The base is just a small collection of samey corridors and
elevators with enemies placed here and there which die after one or two
shots, enemy soldiers look like rip offs of the Geth from Mass Effect
coloured red, there was no variety in enemy types which made me bored
mere minutes into the game.
At the end of the first section of
the game, the player commands a carrier which houses many craft types
and from an overhead viewpoint or a tactical map screen, players can
then decide where to go next or deploy vehicles. The game sports a free
roam strategy element which works great, you can tell units to go
anywhere and the choice is there to zoom into the vehicle and control it
from a first person viewpoint or watch it as it fights its own battles.
This element of gameplay works and works well however every vehicle
controls terribly, driving a Walrus, which is a rip off of Halo’s
Warthog, was the equivalent of driving a 18 wheeler, it controls were
sluggishly slow and difficult to navigate and driving and shooting at
the same time was impossible. Walrus’s are also amphibious vehicles so
the god awful controls worsen in watery terrains. Flying compensates for
the awful driving however with Mantas being a pleasure to control and
with the amount of freedom in this game allowing the player to fly
anywhere they want. Imagine playing Halo, commandeering a Ghost but
having the freedom to fly high and go wherever you want, that’s
basically what it’s like flying in Carrier Command but the great flying
mechanics don’t improve overall gaming experience unfortunately. When
the player gains control of one of the30+islands on Taurus, they can
then mine for resources and produce bigger bases or vehicles to help
defend their newly obtained bases.
Looking at this game, it
seems like the perfect RTS game with its vast locations, weather change
and day/night cycles, diverse vehicles and simple management
options,High quality mold making
Videos teaches anyone how to make molds. however look deeper into it
and you will see the awful driving mechanics, terrible cut scene visuals
and mind numbing voice acting and a series of gameplay flaws which
drops a fairly large sized anvil on the overall experience. Battles are
unexciting and boring which leave the player dreading entering another
one whether on foot on in a vehicle.The oreck XL professional air purifier,
Carrier Command Gaea Mission feels unfinished and bland and does
nothing to keep prolonged interest, a painfully frustrating experience I
never want to live through again.
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